Talk:Timer (Flixel)

Anyone think we should add information about counting DOWN as well? I tend to use counting down with a small function I can call to reset the timer once it triggers whatever is watching the variable. --Hectate 12:34, 17 June 2010 (UTC)

Does it make a huge difference whether you're going up or down, if all the timer does is wait for a certain amount of time to pass and then do something? It might be interesting to talk about hooking a timer into an effect, i.e. having a sprite fade itself out. That would be one spot where going up/down matters. --Klembot 13:21, 17 June 2010 (UTC)